|Yoshi's Island: Super Mario Advance 3|
The North American boxart for Yoshi's Island: Super Mario Advance 3.
|Released||Game Boy Advance|
September 20, 2002
September 24, 2002
October 11, 2002
March 2, 2006
3DS Virtual Console
December 15, 2011
Japan, North America, Europe:
December 16, 2011
|Platform(s)||Game Boy Advance |
Yoshi's Island: Super Mario Advance 3 is the Game Boy Advance version of Super Mario World 2: Yoshi's Island. This game was released in 2002 (2001 in Japan, 2006 in China) and is notable for its various changes.
Like all games in the Advance series, it includes a remake of the original Mario Bros. arcade game.
It was released on Virtual Console for Nintendo 3DS in Dec. 15, 2011 (in Australia) and Dec. 16, 2011 (in the USA, Japan, and Europe) exclusive to the Ambassador Program release. It was also released on Virtual Console for Wii U in Apr. 14, 2014 (in the USA, Europe, and Australia) and in Oct. 15, 2014 (in Japan).
- Instead of one pause menu, there are two pause menus with both doing different functions. The first one does sleep mode and allows returning access to the overworld map. The other one is a redesigned and an update version of the original pause screen (from the original version "Super Mario World 2: Yoshi's Island"). The other one allows a use for items and displays the current score for the player.
- The Mini Battle code was changed for this version, due to a lack of the X and Y buttons on the Game Boy Advance. The new code is now holding down SELECT and then pressing L, L, B, A and R in the following order.
- Yoshi only has a limited amount of lives in the very first stage, Welcome to Yoshi's Island!, meaning that the World 0 icon is displayed in the file select.
- A new room has been added in Salvo the Slime's Castle. It is between the second and third rooms in the area.
- More Monkey Madness now has twenty Red Coins.
- An extra Middle Ring had been implemented into Marching Milde's Fort.
- The room where Hookbill the Koopa is fought has been redesigned.
- All of the Extra Levels in this game have been remodelled.
- Six new levels (called the secret levels) --one in each world-- are added in the game. They can be unlocked if all of the levels in a world gets a score of 100.
- "Castles - Masterpiece Set" has been renamed to "Ultimate Castle Challenge".
- Most of the SFX has been taken from Yoshi's Story.
- The audio has been downgraded to match the capabilities of the Game Boy Advance.
Alternate title screen
Possibly because the game was rushed, the North American, European and Australian versions of the game's title screen only display the logo without a background.